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Camila Pasquel

Ten years ago, I came to America from Quito, Ecuador. Five years ago, I began this artist journey. In one year, I will be working towards my Bachelors in Fine Arts. In four short years I will be receiving my Masters in Fine arts. Soon and very soon, I'll be living my dream as an artist. 

 

My main focus in art is three-dimensional objects. Although every now and then, I do still make some two-dimensional pieces as well. I am usually inspired and driven to fulfill the empty space with artworks made out of materials like clay, wood, and found objects. My inspiration often comes from cycles and processes that continually exist despite time. In many instances, my work is intertwined with the depiction of emotions, not only in the piece itself, but through the viewer's interaction with the work as well. 

 

As I continue to learn and grow as an artist, I will continue making work that visually speaks to people of all languages, breaking space into an artistic wonder.

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An in-depth look at their work:

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     Above

This sculpture relief was created in the Design two class with Jason Peot. The project was a series of blind steps in which the artist makes choices to transform the materials in one way or another, within the written guidelines. One of the biggest challenges in this piece, was not knowing the ending result. However, that was exactly what Peot's goal was; to not be restricted by the ultimate result of the piece, but to explore the endless possibilities that are often times ignored during the making of a piece.

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     Nothing More

"Nothing More" is a piece created outside of class, therefore, sculpted using my prior artistic knowledge only. This sculpture took approximately thirty to forty hours to complete. My inspiration for this piece came from a deeper understanding of the value found in sharing the intangible. As people reach the end of their lives, they often times realize that they have nothing more to offer than their knowledge, emotions, and their limited time. I depicted this act of sharing and receiving, both through the sculpture and the viewer. The viewer is no longer a bystander in this process, but is now fully engaging in the exchange of the intangible.

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     You

"You" is a hypothetical collaborate project created between Marc Quinn and I. Marc Quinn's work is often representative of one's literal identity. For example, some of Quinn's prior work include real DNA, blood, and fingerprints, in which Quinn believes our identity is depicted. On the other hand, I believe our identity is found and created by those around us. Therefore, "You" became this conceptual connection between the opposing views of Quinn and I in regards to this "identity" theme.

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